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Seph's Test Bed V.3

Hi, I found a script which is a remake of the Tilemap hidden class, but I do not have a clue how to use it.

It has variables called Tilemap_Zoom_x and Tilemap_Zoom_y, I presume these are to make the map zoom? How do I make this happen?

I.e. I want to make all maps show up at 50% of the size... I presume I would do something to these variables to make them 50%. How would I do this?

Thanks, ~Wyatt

http://www.rmxpu.net/staff/sephirothspawn/One-Winged Angel Inc/Editor/main.html
 
I am redoing that script soon. Basically, you would use

$game_temp.tilemap_zoom_x = n

And it will zoom the tilemap and that is it. The rest of the system has to be worked on in game_map, game_character, etc. as it is only really meant for the actual tilemap and nothing else.
 

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