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SephirothSpawn's Equipment Skills & Non-Item Skills

Sodon

Member

I've got SephirothSpawn's Equipment Skills 2.0 working in my project. However, when I look at character Skill screens during the game, skills which are learned by the class' level (set with the RMXP editor), not by using a weapon, show no icon and no name. The skills are still there - I can highlight them and see their explanation. but the rest is missing.

How can I fix this?

I have noted the Learn_by_Level option in the script. Maybe this is it? But I'm unsure how it's used.

Image here, showing the user highlighting a skill called 'Slash.'
 

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