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Self Destruct

boon

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I'm making a futuristic game, and one of the enemies needs to self destruct...

It causes SOME damage to the team and obliberates itself.

Is there a way to do this?
 
Let's see... you could set an attack to only target the user, and have it do a crazy amount of damage, so that it would always destroy the user, but also have it call a common event that would do all the tricks mentioned above (Explosion animation, inflict damage to the party, etc.), couldn't you?
 

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