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SDK Compatibility w/ RTAB

I tried using the Pixelmovement script 1.3 with SDK and DerVVulfman's RTAB edits, but I get odd errors on lines 42 and 47 of the script.

Here's one:

Script 'Pixelmovement Script v 1.3' line 42: NameError occured

uninitialized constant SDK

I get similar errors when I try to use the SDK alone with all the RTAB scripts. Maybe somebody could make a non-SDK version of the script or something. This blows. :\

Here's the script's topic:
http://www.rmxp.org/forums/showthread.php?t=624&highlight=pixelmovement+script

Hopefully it wouldn't be too much trouble.
 
RTAB, as it has been in development longer than the SDK system itself, is not an SDK system... and is not likely too. It won't work at all if you post it above the SDK script, but be warned. If you paste it AFTER the SDK v 1.5 script, it will overwrite sections of the SDK in Scene_Battle, Scene_Battler, etc.

That's not saying it won't work with SDK scripts... just not all of 'em as you have to determine for yourself what few SDK scripts you can use, and how you use 'em. Point of fact, one of SephirothSpawn's scripts 'Skill Requirements' (well an older one) was SDK, but you could remove the SDK lines from it and it still worked fine with RTAB.
 
It's all independant on what scripts you are using.

The problem with the RTAB is it was wrote to be incompatable. Just look at it. It alters syntax words for no reason, which other scripts will commonly use.
 

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