Scrolling Text Script v 1.0
by shadowball
I know, I know, this isn't the most difficult task, but I just wanted to show you that it wasn't so difficult to create a script like this. It was created because of some member who asked for a solution and was told to do that by events.
Materials:
1 - A scene script. There's no need to create anything but the main and update methods. Inside main method you should call the window script, of course. A sprite as a wallpaper is completely optional.
2 - A window script. It should include:
a - a hash,
b - sorted numerics keys,
c - values (text strings),
d - a hash.each do |keys, values| method and and end you know where...
e - a refresh method like the one included in the demo
f - the self.opacity should be equal to 0.
And that's pretty much everything you should do.
Here's the link to the demo:
http://www.box.net/shared/6ip05mq4ko
by shadowball
I know, I know, this isn't the most difficult task, but I just wanted to show you that it wasn't so difficult to create a script like this. It was created because of some member who asked for a solution and was told to do that by events.
Materials:
1 - A scene script. There's no need to create anything but the main and update methods. Inside main method you should call the window script, of course. A sprite as a wallpaper is completely optional.
2 - A window script. It should include:
a - a hash,
b - sorted numerics keys,
c - values (text strings),
d - a hash.each do |keys, values| method and and end you know where...
e - a refresh method like the one included in the demo
f - the self.opacity should be equal to 0.
And that's pretty much everything you should do.
Here's the link to the demo:
http://www.box.net/shared/6ip05mq4ko