okay everyone, i wasn't so keen on posting this shit at first, but i'd really appreciate some serious feedback, discussion, ideas and suggestions about this shit.
i won't bore you with a long explanation or anything and i'll kick this thread off with an image
http://ca.rhinocap.net/up/u/84750.png[/img]
that's a test map that i made just to show off the tiles that i've made and how they might be used. OBVIOUSLY I HAVENT GOTTEN TO THE SHADING STAGE YET. the plan is to make all the tiles with the outline and some very basic shading, just to get positioning and everything right. that way i'll be able to actually start mapping the areas and stuff without having to wait until i've totally finished the tiles, and I think it would be smoother to work that way.
i'm going to actually go ahead and post the WIP tileset here. it works in RMXP so feel free to play with it but do not use this. i normally am not bad about people using my resources, but this shit is being made exclusively for sandfall and i am trust you guys to give you the entire set and i think it's only fair to expect that you respect me enough not to gank it. that said, the thing will be released when the game is finished (or officially abandoned, hoping for the "finished" one though).
http://ca.rhinocap.net/up/u/45ff3.png[/img]
it's not 100% original. however at the same time it is. every pixel here was placed by me, and all of the objects are original. but the sand tile is a edited recreation of a ripped graphic, some of the floor tiles are built over rtp ones, the building walls were based on the rtp desert one that i've used in the old game (it was a easy and lazy way to ensure that tiling and shit worked okay) and the same for the short brick wall. other than those i made all the objects and stuff entirely on my own, and when i get to the shading and detail stage i'd be making more small changes to the other shit to make them more "mine".
what am i looking for in terms of feedback and criticism:
i won't bore you with a long explanation or anything and i'll kick this thread off with an image
http://ca.rhinocap.net/up/u/84750.png[/img]
that's a test map that i made just to show off the tiles that i've made and how they might be used. OBVIOUSLY I HAVENT GOTTEN TO THE SHADING STAGE YET. the plan is to make all the tiles with the outline and some very basic shading, just to get positioning and everything right. that way i'll be able to actually start mapping the areas and stuff without having to wait until i've totally finished the tiles, and I think it would be smoother to work that way.
i'm going to actually go ahead and post the WIP tileset here. it works in RMXP so feel free to play with it but do not use this. i normally am not bad about people using my resources, but this shit is being made exclusively for sandfall and i am trust you guys to give you the entire set and i think it's only fair to expect that you respect me enough not to gank it. that said, the thing will be released when the game is finished (or officially abandoned, hoping for the "finished" one though).
http://ca.rhinocap.net/up/u/45ff3.png[/img]
it's not 100% original. however at the same time it is. every pixel here was placed by me, and all of the objects are original. but the sand tile is a edited recreation of a ripped graphic, some of the floor tiles are built over rtp ones, the building walls were based on the rtp desert one that i've used in the old game (it was a easy and lazy way to ensure that tiling and shit worked okay) and the same for the short brick wall. other than those i made all the objects and stuff entirely on my own, and when i get to the shading and detail stage i'd be making more small changes to the other shit to make them more "mine".
what am i looking for in terms of feedback and criticism:
- the usual, any obvious technical/artistic problems or errors
- flavor problems, if that makes sense. how do the tiles work with the world (more or less easily summed up as a steamwestern)
- suggestions for tiles. clearly this isn't nearly finished. i have a LOT planned but anything else you think of might be helpful
- anything else you want to say. if you think it, let me know. i take this project seriously