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Sacred Heroes ( Name W.I.P)

Let the development begin! Brandish your knowledge, equip your wits and conjour your manners as we delve intothe world that is my creation!
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As of now, I am just one man working on a RMVX project temporarially dubbed 'Sacred Heroes.' (Above is a little logo I made myself.) Let us discuss my plot shall we?

Plotline
In the original version of 'Sacred Heroes' a man who was part dragon decides to launch and attack on the world... frankly its grown old and I came up with a new concept. Here is a blank map to help you, showing basic lands structure and sea structure.
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The year is 1278 A.W (1278 years After the Mage War, in which the once powerful Ferlon Empire suffered heavily, crippiling its defences and leaving it open for attack from the magi.) and the world is experiencing an age of peace and prosperity under the watchful eyes of the four leaders of the countries of Alaria. During the Mage War, Alaria was split into two countries, The Federation of Lenga and the Ferlon Empire. The war changed this... the magi forced Ferlonians out of a large continent and adopted it as their own, dubbing it the Republic of Garuis, under the rule of five lords known as the Grand Council. Lengan's also forced out of their land, and the Kingdom of Pereth was formed. Lenga lost more than 70% of their land, and is now the smallest country.

The Federation's ruler Lord Axe, rules on his death bead that his daughter of sixteen, Ember, shall rule as Queen, something that has never happened to the family before. But with no son to carry on his liniage, he give Ember the throne. Perhaps this was his mistake. One the night of his death, Ember sits on the throne... within hours of her corronation she has devised a plan to take back not just te land that is rightfully theirs... but conquer Ferlon and Garuis as well. On of her subjects, a woman by the name of Molly (the green one in the banner), opposes Ember and is forced to flee from death. She falls off a clif and is presumed dead.

Three days later she wakes in the house of a young man, and tells him of her ordeal. They disguise her and decide to stop Ember by doing what she had planned to do before she can; gather the power of the nine Alarian Relics spread across the land.

 

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