Does anyone know the easiest way to give levels? I was thinking something like
(This would be done with variables; anything with stars would be done with each skill)
If var001=<100
Then set var002=1
(var 1 would be EXP and var 2 would be level)
I can find a list of how much each ore or whatever gives EXP and how much EXP you need before leveling up.
Also, is there anyway to put what each skill level on the interface, or main menu? If not, is there anyway to do books with each skill that says like:
Your current *mining* EXP is: [var001]
Your current *mining* level is: [var002]
I might also like to put in a EXP remaining...
The variables would change.
Also, is there anyway to put something like if bronze axe in inventory, wait 5 sec; if iron axe in inventory, wait 3 sec; if no axe in inventory, send message "You don't have an axe to cut down the tree".
(This would be done with variables; anything with stars would be done with each skill)
If var001=<100
Then set var002=1
(var 1 would be EXP and var 2 would be level)
I can find a list of how much each ore or whatever gives EXP and how much EXP you need before leveling up.
Also, is there anyway to put what each skill level on the interface, or main menu? If not, is there anyway to do books with each skill that says like:
Your current *mining* EXP is: [var001]
Your current *mining* level is: [var002]
I might also like to put in a EXP remaining...
The variables would change.
Also, is there anyway to put something like if bronze axe in inventory, wait 5 sec; if iron axe in inventory, wait 3 sec; if no axe in inventory, send message "You don't have an axe to cut down the tree".