Just a little something I found while looking for SketchUp stuff... while SketchUp modelling/scripting is actually what I do for living... amongst many many other things at the very comprehensive company I work at... :crazy: (no, seriously, I like working here... I mean, I'm in fact getting paid to write this post!)
It's a video of how Ruby, as well as specifically a Java interface, is integrated into SketchUp (modelling tool with architectural origins), not only in a way that can automate in-program processes, but also create games with (at about a third through the video).
Towards the end, there's a pretty cool Physics demonstration as well, which you can check out at it's Google Project Hosting page, or it's very own website.
Video on YouTube [36mins]
Just a note on the game design part, as this is what this forum's about: Don't get too exited about the possibilities of SketchUp as a game development tool if you don't have previous experience with it - while it's easy to learn, operating it on the level shown in the video takes a lot of practice. Also, it isn't really an environment meant to develop games in, so you will have some tradeoffs to take in order to work with it, compared to your familiar game making environment.
That being said, if you know how to handle SketchUp and feel like trying out something new, I suggest to try it out for a few. I mentioned it's completely free, right?
It's a video of how Ruby, as well as specifically a Java interface, is integrated into SketchUp (modelling tool with architectural origins), not only in a way that can automate in-program processes, but also create games with (at about a third through the video).
Towards the end, there's a pretty cool Physics demonstration as well, which you can check out at it's Google Project Hosting page, or it's very own website.
Video on YouTube [36mins]
Just a note on the game design part, as this is what this forum's about: Don't get too exited about the possibilities of SketchUp as a game development tool if you don't have previous experience with it - while it's easy to learn, operating it on the level shown in the video takes a lot of practice. Also, it isn't really an environment meant to develop games in, so you will have some tradeoffs to take in order to work with it, compared to your familiar game making environment.
That being said, if you know how to handle SketchUp and feel like trying out something new, I suggest to try it out for a few. I mentioned it's completely free, right?