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RPG/NEW GAME ,LINK AVADIBLE

What rate do yougive for the game

  • 10......awsome

    Votes: 0 0.0%
  • 7........good

    Votes: 1 7.1%
  • 5........boring

    Votes: 2 14.3%
  • 2........bad

    Votes: 1 7.1%
  • 0........it suks

    Votes: 10 71.4%

  • Total voters
    14
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Fineley i got some pictures of my new demo
i stil making some changes to it but the game wil be there when i now how to put it in my topic :dead:
so plz tel me how to do that


A legendary warrior from a small village has been informed by three elite guards of a powerful monster threatening the lives of thousands as well as the royal family and after that who knows what this monster will go after next. This legendary warrior by the name of Cain doubts whether or not he is strong enough to defeat this new foe but is informed by the guards of a mage who knows a powerful spell to increase his strength and skill greatly.

Cain is on his own to find this mage quickly and bring back peace to the land before this fearsome foe takes more lives.




WEL HERE IT IS ,THE GAME DEMO LINK         http://rapidshare.com/files/154729965/umbra.zip

 

moog

Sponsor

Better, but now you need a description of the game and its story, some features, and the character descriptions. A name of the game wouldnt hurt either.

At least youre on the right track! Good luck.
 

moog

Sponsor

Also did you actually do anything? The mapping is meh and the other stuff is default.

"little shittys"

lol

Edit: Just to avoid a triple post-
Your grammar sucks ass. Please tidy up the words or get a proofreader.
 

moog

Sponsor

thomthom33":7czzw9ln said:
wel there are a lot of maps and just 2 of them are a litle copied of a difrent game

you still didnt address my other points which are actually, ya know, rules.

and what do you meen whith meh????


they are boring and it seems like you put no effort into it!
 
Please read the Project Discussion rules, and fix up your post accordingly. You'll need to expand a lot more on what you have here. Give us more story, give us some characters, explain the gameplay, etc. You have twenty-four hours to comply or this topic will be locked.
 
Well all thom needs is a better story description and then he complies with the minimum requirements. Along with serious grammar fixes.

2.) Minimum Posting Requirements for a Project Topic
When you start a project topic, you must have at the very least two screenshots of your work in progress, in addition to one full paragraph of story description.  It shows that you are making a definite effort to make this game a reality, and are not just spouting a random idea that you came up with two seconds ago.

By the way where is the demo? I don't see it.
 
your 'inventory' and 'skill' slots are empty in every picture... making me wonder how far you've really gotten with this XAS battle system.  some of the other stuff seems unused so far as well, like the experience meter.  No title is bad.  The mapping isn't horrid.... its okay... but it IS rtp, so if you could make it look a bit sharper or more original some how... that would be nescesary.  english isn't your first language... so, if you are going to release an english game, you should have someone helping you with at least that portion of your game.  good luck with the XAS.  by the way, get rid of the 'sahagin' fish man from the XAS demo.  original is good.
 
thats tru but i was onley making pics for this topick
so there are items you can have
and i am now changing the story line,so it wil be there in a houre or 2 :thumb:
i realy did my best on it ,
 
PiePlay":1lemy6kb said:
Well all thom needs is a better story description and then he complies with the minimum requirements. Along with serious grammar fixes.

2.) Minimum Posting Requirements for a Project Topic
When you start a project topic, you must have at the very least two screenshots of your work in progress, in addition to one full paragraph of story description.  It shows that you are making a definite effort to make this game a reality, and are not just spouting a random idea that you came up with two seconds ago.

By the way where is the demo? I don't see it.

I think I know the rules of the forum better than you. :|
Those rules are in drastic need of updating anyway; He still needs to do as I said.

Waiting, Mr. thom.
 
Well, it's nice to seethat you put details in your mapping, but some things are completely pointless. Look at the ruins. 2 tree grows on the old floor of a house? Wut?
And why do you have that monster there? That's supposed to be a boss, not a wandering creep...
Oh, and change Arshes.

Also, put details in your thread AND your posts.
 
Luminier":29m7bdur said:
I think I know the rules of the forum better than you. :|
Those rules are in drastic need of updating anyway; He still needs to do as I said.

Waiting, Mr. thom.

I will be sure to remember those extra requirements you mentioned if post my game here.

Your story description still needs a lot of work, you need to mention why this monster needs to be killed, why you are the only one who can kill it and not someone else and a whole lot of other things. I'm sure I have seen a topic that gives you tips on how to make a good game, I will try to find it for you.

EDIT: Ok I found it, its on Creation Asylum, here's the link: http://www.creationasylum.net/index.php?showtopic=12957

EDIT2: Here is a story description that I threw together, its not the best but after all its not my game so I have no idea what thom wants. Note: do not copy this description!

A legendary warrior from a small village has been informed by three elite guards of a powerful monster threatening the lives of thousands as well as the royal family and after that who knows what this monster will go after next. This legendary warrior by the name of Cain doubts whether or not he is strong enough to defeat this new foe but is informed by the guards of a mage who knows a powerful spell to increase his strength and skill greatly.

Cain is on his own to find this mage quickly and bring back peace to the land before this fearsome foe takes more lives.

Instead of size I used strength as the reason this warrior couldn't defeat this monster, it kind of makes more sense.
 
I guess you missed the do not copy part. But since I am nice I will let you use it, its not like I am going to use it anyway.

Oh and I played the demo. Grammar problems as you would expect just reading the first post, the enemy sprites clashed with the tilesets, and I don't know if its just me but the cut scenes seemed to quick. Though I did enjoy the battle system and the mapping was good. Some of the faces (by that I mean the face in the text box) were weird (e.g Those blue guards face showed like half their body and was too small).
 
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