XMXS Linear Motion Battle System v1.5 (The last one since 2005)
AKA Tales of Saga Battle System
Features
This is the beloved LMBS, used in the first (and others) Tales of Games.
This system is very customizable and is very, very, very nice.
The only problem: IS VERY HARD. Yes. This system is really hard to use and
to customize, because every skill or monster or actor must be setted in the
script first... but using this at his full capatibles means making a very professional game.
For first: in defoult there are 50-90 battle frames for actor/enemies but you can customize the
number and theyr function in the script.
For second: actor voice in the battle! Yeah like Tales of Games we can have actor attacking and saying "YA!" etc 8)
For third: full moveable camera and designer / debugging tools like "draw rectlines of battlers and succha tingz"
I'm NOT an espert about this script-
I CANNOT help you to translate this script (yeah this is half jap and half spanish (fund on rpgplaneta))
I CANNOT draw for you battlers or find one. I'm sorry.
I want to be able to use this script, yeah, but this is hard and complicated so,
if someone wanna take the project, be well! Because i can't hear about XMXS.. hei about 2 years!
His script are really famous and his skill too, but scriptshelf.jp gone and there is not a way to download this script / documentation / resource
about this...
Screen
http://img177.imageshack.us/img177/7079/immaginezv7.th.jpg[/img]
Demo With Documentation (in spanish T_T)
http://www.mediafire.com/?cr1xyaiyn4w
And that's all m8s if u wanna translate this would be really nice!
Remember to credit XRXS for the main script
CCOA for a graphic update
RPGPLANETA for minor-translating this and making the doc
AKA Tales of Saga Battle System
Features
This is the beloved LMBS, used in the first (and others) Tales of Games.
This system is very customizable and is very, very, very nice.
The only problem: IS VERY HARD. Yes. This system is really hard to use and
to customize, because every skill or monster or actor must be setted in the
script first... but using this at his full capatibles means making a very professional game.
For first: in defoult there are 50-90 battle frames for actor/enemies but you can customize the
number and theyr function in the script.
For second: actor voice in the battle! Yeah like Tales of Games we can have actor attacking and saying "YA!" etc 8)
For third: full moveable camera and designer / debugging tools like "draw rectlines of battlers and succha tingz"
I'm NOT an espert about this script-
I CANNOT help you to translate this script (yeah this is half jap and half spanish (fund on rpgplaneta))
I CANNOT draw for you battlers or find one. I'm sorry.
I want to be able to use this script, yeah, but this is hard and complicated so,
if someone wanna take the project, be well! Because i can't hear about XMXS.. hei about 2 years!
His script are really famous and his skill too, but scriptshelf.jp gone and there is not a way to download this script / documentation / resource
about this...
Screen
http://img177.imageshack.us/img177/7079/immaginezv7.th.jpg[/img]
Demo With Documentation (in spanish T_T)
http://www.mediafire.com/?cr1xyaiyn4w
And that's all m8s if u wanna translate this would be really nice!
Remember to credit XRXS for the main script
CCOA for a graphic update
RPGPLANETA for minor-translating this and making the doc