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[RMXP/RGSS1] Making frames similar to RM2k/3

http://i245.photobucket.com/albums/gg68 ... oku001.png[/img]
I'm sure they're is a frame script that allows charset frames like 2k3 but the user decides the size of each frame, from the image it's 32X32 and is setup like Rm2k3.

I've been using GM but I really want to get some progress on my game and yes it's a RPG.

I also have another question.
http://i155.photobucket.com/albums/s291 ... 002nl2.png[/img]
These are just some tiles that I ripped. but since the mountains are 16X16 well they're some that are 8X8 would it be best to use mountain graphics as pics and charsets? if so that'd save allot of time.

And I'm trying to do a RPG with an ABS but the only thing I need to know is, is there a Pixel-Movement script for the player and events? and is there a function within the script that will follow the character and go diagonal if they hero is diagonal and also depending on the X Y variables of the hero.

I'm trying to make a ABS similar to Seiken Densetsu, Zelda, and Legacy of Goku II/Buus Fury.
I can basically just event the abs if I have that 1 script that I've talked about, I've also been using RM since RM95.
 

khmp

Sponsor

72 hour bumps. Not 48 hour bumps. :down:

All of these questions are answered by searching Submitted Script Sections, with the exception of the mountain one that isn't RGSS related. There are scripts for custom frame characters. But are each of those frames unique? Frame 1 through 3 look exactly the same. Could they not become one? And then the frames repeat in threes. Also he's always facing the screen. Its incomplete. Second question about the mountains. If it's easier to do one way than do it that way. Shortcuts are great. Third question. Yes, there are pixel movement scripts again, just do a search in Submitted Script Section. Same for the caterpillar script. I know there's scripts for both. But off hand I'm unaware of pixel movement that have any compatible caterpillar script. There probably are. You just need to look.

Good luck with your game MysticTrunks! :thumb:
 

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