DevotedLover
Member
Script Title:
RMXP Map Exploring System
(This is more a request for an idea than for a full script.)
Detailed Description:
Ok, here's the thing. The game I'm attempting to make is a dungeon-exploring game, in which the player enters a dungeon and all he can see is the 8 tiles that immediately surround him (The rest are blank tiles). As he moves along, he can see more and more of the map, and he can always see what he has previously explored. Similar to the Strategy Warcraft games, for example. There's a screenshot below that explains it better.
Now, I've tried everything and I can't figure out how to do it. The simplest solution would be events, but it would require an event per tile and my maps are 58 x 58 so even if it were possible, lag would be hell. Now, about scripts, I'm an experienced programmer, but I haven't tried my hand much at RGSS yet. I don't know about any commands that would alter a tile's appearance in real time.
If you guys could help me get an idea on how to solve this, it would be magnificent. I repeat, you don't need to write a whole script if you don't want to
Thanks in advance!
Screenshots:
These are taken from an old PC game, Castle of the Winds.
I hope it's clear: As he moves, more of the map gets revealed.
RMXP Map Exploring System
(This is more a request for an idea than for a full script.)
Detailed Description:
Ok, here's the thing. The game I'm attempting to make is a dungeon-exploring game, in which the player enters a dungeon and all he can see is the 8 tiles that immediately surround him (The rest are blank tiles). As he moves along, he can see more and more of the map, and he can always see what he has previously explored. Similar to the Strategy Warcraft games, for example. There's a screenshot below that explains it better.
Now, I've tried everything and I can't figure out how to do it. The simplest solution would be events, but it would require an event per tile and my maps are 58 x 58 so even if it were possible, lag would be hell. Now, about scripts, I'm an experienced programmer, but I haven't tried my hand much at RGSS yet. I don't know about any commands that would alter a tile's appearance in real time.
If you guys could help me get an idea on how to solve this, it would be magnificent. I repeat, you don't need to write a whole script if you don't want to
Thanks in advance!
Screenshots:
These are taken from an old PC game, Castle of the Winds.
I hope it's clear: As he moves, more of the map gets revealed.