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[RMXP] AVI script in fullscreen mode.

Well I have been using this script to play my avi files and it worked fine for me. the only thing is that it does not work in fullscreen. And since I dont want my game to be played in windowed mode, I either need to get my hands on a script that can play the files in fullscreen or.......something else. The thing is that I use avi files a lot in my game. I have it in the opening and in several special events in the game.... and I even use them for my battle animations...

Well I used this code and it works fine in windowed mode. It is just that I really dont want to have my game in windowed mode.
Code:
class Scene_Movie
##Copy this into a new section of your game. 
##To play a file, move the avi file into a "movies" subdirectory (yourgame\data, 
##yourgame\graphics, yourgame\movies). 
##Then call "Scene_Movie.new(filename)" where filename is your movies actual filename
## (minus the .avi).         exp Scene_Movie.new("???")
## If you want to play multiple movies in a row 
##(for example before the game starts, maybe a "developed by", "produced by", "intro movie"
## set or something... Go to the "main" section of code and find the line "$scene = Scene_Title.new". 
##Just after that line add:
##CODE
##Scene_Movie.new("dev_by")
##Scene_Movie.new("pro_by")
##Scene_Movie.new("intro")
##$scene = Scene_Movie.new("intro",8,false)assuming the filename of the intro movie is "intro.avi" and it's 8 seconds long.
##class Scene_Movie
 def initialize(movie)
   @readini = Win32API.new 'kernel32', 'GetPrivateProfileStringA', %w(p p p p l p), 'l'
   @movie_name = Dir.getwd()+"\\Movies\\"+movie+".avi"
   main
 end
 
 def main

   game_name = "\0" * 256
   @readini.call('Game','Title','',game_name,255,".\\Game.ini")
   game_name.delete!("\0")
   @wnd = Win32API.new('user32','FindWindowEx','%w(l,l,p,p)','L')
   @temp = @wnd.call(0,0,nil,game_name).to_s
   movie = Win32API.new('winmm','mciSendString','%w(p,p,l,l)','V')
   movie.call("open \""+@movie_name+"\" alias FILE style 1073741824 parent " + @temp.to_s,0,0,0)
   @message = Win32API.new('user32','SendMessage','%w(l,l,l,l)','V')
   
   @detector = Win32API.new('user32','GetSystemMetrics','%w(l)','L')
   @width = @detector.call(0)
   if @width == 640
     fullscreen
     Graphics.update
     sleep(1)
     Graphics.update
     sleep(1)
     Graphics.update
     sleep(1)
   end
   
   status = " " * 255
   movie.call("play FILE",0,0,0)
   loop do
    sleep(0.1)
    @message.call(@temp.to_i,11,0,0)
    Graphics.update
    @message.call(@temp.to_i,11,1,0)
    Input.update
    movie.call("status FILE mode",status,255,0)
    true_status = status.unpack("aaaa")
    if true_status.to_s != "play"
      break
    end
    if Input.trigger?(Input::B)
      Input.update
      break
    end
   end
   movie.call("close FILE",0,0,0)
   bail
 end
 
 def bail
   if @width == 640
     fullscreen
   end
  end
end

def fullscreen()
 
 $full.call(18,0,0,0)
 $full.call(13,0,0,0)
 $full.call(18,0,2,0)
 $full.call(13,0,2,0)
end
$full = Win32API.new('user32','keybd_event','%w(l,l,l,l)','')
So I was wondering If there is a better script or if someone could fix this one.
 
Salafi":451k7pk4 said:
Could someone post a demo of this script?

I cant get it to work for some reason...

Hijacking threads isn't nice. Anyway, demos won't help with this script, as most problems originate from the video codec, which will change depending on the video. Check out your support thread.
 

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