Using RPG Maker VX maps in RPG Maker VX Ace
They're two seperate engines, but you can still use your old maps with a little magickery.
1. Create empty maps in a new project, you need a map that has the same ID as the map you want to import.
2. Open your game folder in Windows, there's an option for this in the menu.
3. Right click inside the /data/ folder and choose Folder Options.
4. Untick "hide file extensions for known file types".
5. Copy and paste your rvdata map into this folder.
6. Right click your rvdata map and choose "rename".
7. Rename the file .rvdata 2.
8. Go into the database, and into tilesets. Create a new tileset.
9. Under "mode", choose "VX Compatible type"
10. Change the tileset of your map to this new tileset and edit accordingly.
Have fun.
They're two seperate engines, but you can still use your old maps with a little magickery.
1. Create empty maps in a new project, you need a map that has the same ID as the map you want to import.
2. Open your game folder in Windows, there's an option for this in the menu.
3. Right click inside the /data/ folder and choose Folder Options.
4. Untick "hide file extensions for known file types".
5. Copy and paste your rvdata map into this folder.
6. Right click your rvdata map and choose "rename".
7. Rename the file .rvdata 2.
8. Go into the database, and into tilesets. Create a new tileset.
9. Under "mode", choose "VX Compatible type"
10. Change the tileset of your map to this new tileset and edit accordingly.
Have fun.