Finally a changes to the default scripts that makes RPG Maker VX a lot more usable.
Even though it is still in prototype stages, it seems to perform pretty well for one.
current features:
* all system graphics are now independent of Graphics\System, and have their own folders
* you can now change any system graphic on the fly.
* you can now set a tileset for each map (<tilesetname>[A..E][1..5].png, please excuse the regexp.)
* you can now specify a battle back (in parallaxes folder)
*transition effects betwen almost every screen, future version may allow you to specifiy foe each one individually
* Aleworks Options imported and updated with some new enhanced features
* Aleworks Keys Module imported
* Aleworks Input Module and Aleworks Library imported
* Imported RGSS1 $game_system sound functions with misc. enhancements.
* added the ability to change the hue of message windows on the fly so that Aleworks Options will work properly.
* Trebor777's Joypad module (requested), only I added my usual enhancements.
plans for future release:
* make transitions more solid
* add more settings groups for even more transitions
* add more features from previous versions of rpg maker
* update battle system to allow multiple views, the different ones in all the series (selectable in defaults module possibly.)
Example:
Download latest version here
Older versions:
Download old 1.72.0 version
Download old 1.65.0 version
Download older 1.72.1 version
Even though it is still in prototype stages, it seems to perform pretty well for one.
current features:
* all system graphics are now independent of Graphics\System, and have their own folders
* you can now change any system graphic on the fly.
* you can now set a tileset for each map (<tilesetname>[A..E][1..5].png, please excuse the regexp.)
* you can now specify a battle back (in parallaxes folder)
*transition effects betwen almost every screen, future version may allow you to specifiy foe each one individually
* Aleworks Options imported and updated with some new enhanced features
* Aleworks Keys Module imported
* Aleworks Input Module and Aleworks Library imported
* Imported RGSS1 $game_system sound functions with misc. enhancements.
* added the ability to change the hue of message windows on the fly so that Aleworks Options will work properly.
* Trebor777's Joypad module (requested), only I added my usual enhancements.
plans for future release:
* make transitions more solid
* add more settings groups for even more transitions
* add more features from previous versions of rpg maker
* update battle system to allow multiple views, the different ones in all the series (selectable in defaults module possibly.)
Example:
Download latest version here
Older versions:
Download old 1.72.0 version
Download old 1.65.0 version
Download older 1.72.1 version