chaos_killa
Member
if anyone has ever played Golden Sun, this will be VERY easy to understand, as it just "Reveal."
once, or if, my out of battle script comes alive, i need a skill like Reveal.
this is how it works->
-once used and the animation is over, a circular "field of vision" about 4 tiles in all directions is all that the player can see. (everything else is black space)
-this circular field of vision stays centered around where the player used it, and everything in it is grayscale.
-When the player exits this circular space, the skill deactivates, and everything goes back to normal.
-the skill will turn on a switch when it's active, which I will manually make reveal everything, the trick being that though everything is visible, you can only go through what you see!
if you do not understand, or can't do this b/c the out-of-battle isn't out, please check that topic to understand.
this skill can be independent of that. it's animation is just a sound effect and a white flash about 8 frames long.
once, or if, my out of battle script comes alive, i need a skill like Reveal.
this is how it works->
-once used and the animation is over, a circular "field of vision" about 4 tiles in all directions is all that the player can see. (everything else is black space)
-this circular field of vision stays centered around where the player used it, and everything in it is grayscale.
-When the player exits this circular space, the skill deactivates, and everything goes back to normal.
-the skill will turn on a switch when it's active, which I will manually make reveal everything, the trick being that though everything is visible, you can only go through what you see!
if you do not understand, or can't do this b/c the out-of-battle isn't out, please check that topic to understand.
this skill can be independent of that. it's animation is just a sound effect and a white flash about 8 frames long.