I need help in something in my game. It happens like this. The player is escaping out of somewhere, and has to try avoid guards. If he gets caught (seen) the guards will chase him. What i want is when the guard touches the player (Event Touch) the player has a chance to 'kill' the guard before the guard attacks. Something to do with Timers. Something like when the guard touches the event:
Control Timer: Startup (0min. 3sec)
Condtional Branch: The C button is pressed
Show Animation: Guards, [Attack 1]
Erase Event
Condtional Branch: Timer 0 min, 0 sec or less:
Battle Processing: Guards
Something like that, when the guard touches you, you have to press 'C' fast (within 3 seconds) to quickly kill the guard before he can attack you. If you fail the press 'C' and its after 3 seconds, you enter the battle. What i've done doesn't work for me, so i'm asking if anyone could help me get this to work. Any help would be greatly appreciated. Thank you in advanced.
Control Timer: Startup (0min. 3sec)
Condtional Branch: The C button is pressed
Show Animation: Guards, [Attack 1]
Erase Event
Condtional Branch: Timer 0 min, 0 sec or less:
Battle Processing: Guards
Something like that, when the guard touches you, you have to press 'C' fast (within 3 seconds) to quickly kill the guard before he can attack you. If you fail the press 'C' and its after 3 seconds, you enter the battle. What i've done doesn't work for me, so i'm asking if anyone could help me get this to work. Any help would be greatly appreciated. Thank you in advanced.