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[RESOLVED] Some scripting questions, help would be nice!

Jason

Awesome Bro

Okay, so I've decided to actually put effort into making a game that I'll release (Tomas made me!)

How would I make it so, instead of calling the save scene, it just saves to slot 1, likewise I'd like to do this with the load game, instead of choosing which slot to load, or calling the scene at all, just load slot 1.

And,

Y'know, I'll probably have more questions here, since I haven't done much with VX for a while, except script a HUD and rearrange things accordingly, lol.

Edit ---

Okay, so I haven't been clear enough with the save scene problem, so I've made it easier to understand what I'm after;

So an example is, I have an event which is a book ingame, yeah? And you go up to it to save the game through the event, I'd like a script call which saves the game in slot 1 without calling the save scene, likewise, my titlescreen is evented, so when you press on the load event, I want it to load slot 1 without going to the same scene.
 

Jason

Awesome Bro

So I'm a few hours early but I'm gonna' bump this, because I'm pretty close to releasing a demo and this'd help progress go quicker (I sort of need both of these things included)
 
From what I read, you want to have a script that only has a single savegame slot. Loading and Saving options do not send you to a separate screen but perform the save/load functions automatically. Maybe a pop-up saying 'Save Performed' would be suitable. And when in the title screen with the 'continue' option, clicking continue just loads the save and moves straight to the game. You may want an option while playing to reload too.

I may have seen such a script, but can't remember where.

As to your second request, you're looking for a title-skip script which starts the game and bypasses the title screen if there is no current savegame file. PK8 crafted one in RMVXP.Com which I use. Granted, his is in XP and you're using VX. But ask him about it and he'll likely be able to retool it for RMVX. He's experimented with VX more than I.
 

Jason

Awesome Bro

Yeah DerVV you've pretty much summed up what I'm looking for, and a message popping up would be a better idea I'd assume, lol.

I'll take a look over at RMVXP now, see what I can find there.
 

Jason

Awesome Bro

Okay, so I haven't been clear enough with the save scene problem, so I've made it easier to understand what I'm after;

So an example is, I have an event which is a book ingame, yeah? And you go up to it to save the game through the event, I'd like a script call which saves the game in slot 1 without calling the save scene, likewise, my titlescreen is evented, so when you press on the load event, I want it to load slot 1 without going to the same scene.
 

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