Okay, so I've decided to actually put effort into making a game that I'll release (Tomas made me!)
How would I make it so, instead of calling the save scene, it just saves to slot 1, likewise I'd like to do this with the load game, instead of choosing which slot to load, or calling the scene at all, just load slot 1.
And,
Y'know, I'll probably have more questions here, since I haven't done much with VX for a while, except script a HUD and rearrange things accordingly, lol.
Edit ---
Okay, so I haven't been clear enough with the save scene problem, so I've made it easier to understand what I'm after;
So an example is, I have an event which is a book ingame, yeah? And you go up to it to save the game through the event, I'd like a script call which saves the game in slot 1 without calling the save scene, likewise, my titlescreen is evented, so when you press on the load event, I want it to load slot 1 without going to the same scene.
How would I make it so, instead of calling the save scene, it just saves to slot 1, likewise I'd like to do this with the load game, instead of choosing which slot to load, or calling the scene at all, just load slot 1.
And,
Y'know, I'll probably have more questions here, since I haven't done much with VX for a while, except script a HUD and rearrange things accordingly, lol.
Edit ---
Okay, so I haven't been clear enough with the save scene problem, so I've made it easier to understand what I'm after;
So an example is, I have an event which is a book ingame, yeah? And you go up to it to save the game through the event, I'd like a script call which saves the game in slot 1 without calling the save scene, likewise, my titlescreen is evented, so when you press on the load event, I want it to load slot 1 without going to the same scene.