brainstorm
Member
I know how to make the items appear in the Shop VIA Scripting. But How do I make a shop use all items without having to add every single item to the call script.
# Add goods list to new item
$game_temp.shop_goods.push(@list[@index].parameters)
$game_temp.shop_goods = []
$data_items.each_index do |index|
next if index == 0
$game_temp.shop_goods << [index, 0]
end
$scene = Scene_Shop.new