Bullet_Darkness
Member
Just before I ask my question, id just like to say, I'm not a great scripter, yet, but through looking at user made scripts i'm starting to learn how to script. Right now, i'm modifying scripts for myself, to suit my needs. (Such as modifying the layout of a menu, or the formula for taking damage... stuff like that. I'm really proud of myself.)
As for my question..:
Is it possible to add more variables onto actor? (i'm not positive this is a correct example, but ie. actor.str)
I want to make another variable such as "pir" (pierce) for each actor. Of course ill know how to put it into my menu if i want it, but im just curious how.
Details of what i'm doing:
I completely redid how damage is calculated, and how all the database data applies to the damage formula. As an example I changed pdef into minimum damage, atk into maximum damage, and mdef in defense. But here's the thing; what kind of weapon increases defence? So i just want to change a weapon's mdef into piercing power (cutting through armor.).
Thanks for reading and hopefully you didn't TL;DR.
As for my question..:
Is it possible to add more variables onto actor? (i'm not positive this is a correct example, but ie. actor.str)
I want to make another variable such as "pir" (pierce) for each actor. Of course ill know how to put it into my menu if i want it, but im just curious how.
Details of what i'm doing:
I completely redid how damage is calculated, and how all the database data applies to the damage formula. As an example I changed pdef into minimum damage, atk into maximum damage, and mdef in defense. But here's the thing; what kind of weapon increases defence? So i just want to change a weapon's mdef into piercing power (cutting through armor.).
Thanks for reading and hopefully you didn't TL;DR.