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[Resolved] Multiple fonts

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gamin

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I've been looking for a way to use 2 fonts--one for dialogue and another for everything else (menus, battle, etc). However, the only way of changing fonts I know of involves Font.default_name in Main, and that makes it universal. In my testing of Ccoa's UMS, it seems unable to use its own font as a result.

Any help would be appreciated! Thanks!
 
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