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[Resolved]Issue with common event charset switching

I had previously had assistance with this idea by Nightsway but it seems he is busy these days(he was the one who made the common event for me when I was not so knowledgeable). But as it seems now, it doesn't work properly!

What I want to do is, when a character puts on a piece of armor, their character set changes. This has worked without a problem until I realized when the character unequipped the armor the character's changed characterset stayed. So I went ahead and added an 'else' branch to the conditional branch and put the character's original characterset. This works when I do it with only one branch, but there is more than one piece of armor that does this and it stops the effect from working.

Here is a screenshot to help further my explanation:

67uv03.png

Now, you see the first conditional branch when it is alone and the others are not within the common event, it works without a hitch. But when they are within the event it stops working all together.

Would anyone know a work-around for this issue?

Cheers lads. :smile:

EDIT: After a few more brainstorming experiments I realized the problem, and it was a pretty silly one on my part. My apologies!

For those curious, the solution was quite simple:

314c94w.png
 

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