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[Resolved] Having problem with a custom Scan skill

I made a scan skill that shows the selected enemy's HP, ATK, DEF, PDEF, and MDEF in a text box using variables for the values and the skill links to it via a common event. However, everything is fine and dandy except for it keeps getting the HP/Max-HP display wrong! It worked fine the first time I tested it. I've show screenshots of the common event, the enemy's data in the database, and the scan in action...which got both the HP and Max-HP wrong.
Scan Common Event
Enemy Stats (Database)
Scan Skill (In Action)
EDIT: I figured out the problem, it was the enemies level script. Got rid of that, and besides I've decided to use Atoa/Enu's side-view battle system.

Scripts Being Used:
Sideview Battle System (Uses characters sets for battlers) by Paladin1
Ring Menu by XRXS, Dubealex, and Hypershadow180
AMS by Dubalex
EXP Curve Editor by Dargor
Map Stats by Dubalex (Including the keyboard script)
Custom Shop Menu by Leon
Anti Event Lag System by Zeriab
Alignment System by Leon
Enemy Levels by ShockWave
Screentone Test by Leon
Ccoa's Advanced Weather System
Character Database by Nakate
Momomo's Demon Book (with comments function)
Group Show Choices by Jimmie (with Dubalex's AMS Window_Scene patch)
 
Could very well be. Likely culprits would be...

Sideview Battle System (Uses characters sets for battlers) by Paladin1
Enemy Levels by ShockWave

I can't find "Enemy Levels". I assume it adjusts the enemies stats based on the parties stats???? if so, that is probably changing them.
 

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