class Window_Command < Window_Selectable
alias :freakboy_draw_item :draw_item
def draw_item(index, color)
if $scene.kind_of?(Scene_Title)
self.contents.font.color = color
rect = Rect.new(4, 32 * index, self.contents.width - 8, 32)
self.contents.fill_rect(rect, Color.new(0, 0, 0, 0))
self.contents.draw_text(rect, @commands[index], 1)
else
freakboy_draw_item(index, color)
end
end
end