I'm trying to do a method, that uses the mouse_over part of a mouse script to check if the mouse is over a window. But the window is in Scene_Map, and the test is in Sprite_Mouse.
So I've got:
unless mouse_over?(Scene_Map.rInput_window)
I added the mouse_over? method to Sprite_Mouse.
@rInput_window is a window in Scene_Map.
I know the error is probably in the Scene_Map.rInput_window, as I'm guessing the syntax here. What should I have put?
So I've got:
unless mouse_over?(Scene_Map.rInput_window)
I added the mouse_over? method to Sprite_Mouse.
@rInput_window is a window in Scene_Map.
I know the error is probably in the Scene_Map.rInput_window, as I'm guessing the syntax here. What should I have put?