ChaoticDragon
Member
OK so I was wondering if anyone can merge the two scripts I'm about to upload.
The first one is a sideview battle system that both the enemy and the characters use their character sets to attack. But this one won't "show" their weapons when they attack. Made by: dunno who.
Some images of this one...
The other one is the sideview battle system posted by Reaper* (not too long ago) that is the exact same battle system BUT the enemy uses its battler (and I don't want that). The other thing I want it's that when the heroes move to attack the enemy, they "show" their weapon and the enemy shakes a little. To say so, the weapon that is "shown" is the icon of the currently equipped one. XD
Some images of this one...
OK now goes the request for real. Everything that is in bold text, I want it to be added to the first script in the file CBS 1.txt (the one that was first explained).
Any help is welcomed. Thanks in advance.
The first one is a sideview battle system that both the enemy and the characters use their character sets to attack. But this one won't "show" their weapons when they attack. Made by: dunno who.
Some images of this one...
http://reinotierra.byethost7.com/archivos/cbs1.PNG[/img]
http://reinotierra.byethost7.com/archivos/cbs11.PNG[/img]
http://reinotierra.byethost7.com/archivos/cbs11.PNG[/img]
The other one is the sideview battle system posted by Reaper* (not too long ago) that is the exact same battle system BUT the enemy uses its battler (and I don't want that). The other thing I want it's that when the heroes move to attack the enemy, they "show" their weapon and the enemy shakes a little. To say so, the weapon that is "shown" is the icon of the currently equipped one. XD
Some images of this one...
http://reinotierra.byethost7.com/archivos/cbs2.PNG[/img]
OK now goes the request for real. Everything that is in bold text, I want it to be added to the first script in the file CBS 1.txt (the one that was first explained).
Any help is welcomed. Thanks in advance.