I wouldn't bother using any of those. Most make you replace Main, and most of the time, destroys compatability as most will use some sort of the Scene_Title class to add information such as $data or $game objects.
Instead, use something like this (Insert below all other scripts):
class Scene_Title
alias seph_titlebypass_scntit_ma main_audio
def main_audio
seph_titlebypass_scntit_ma
command_new_game
end
end
If you don't have the SDK, instead, go into your Scene_Title, and below
Audio.bgs_stop
add
command_new_game
PRESTO!