Ok, this may sound a little odd for an RPG to prevent you from leveling up, but here we go.
I was taking a look at Tricksters Skill shop system (which works very nicely i've found) and it got me thinking of an idea where all stat increases and skills learned are performed through this shop. So the idea was to use experience like a currency to buy skills, this was no problem, I just set a really high exp requirement for level 2.
Right, so onto my problems.
1. I'm having trouble figuring out how to buy stats instead of skills, just a little thing to add to a stat for one character then remove some exp to cover it.
2. The actors level is still shown in the main menu, it'd be really nice if that could be removed or hidden.
So if anyone can help that would be awesome, i'm just hoping it won't interfere with too many default systems along the way.
Edit: A little afterthought, but it'd also be cool if the script would allow class changes to be purchased, just an idea.
I was taking a look at Tricksters Skill shop system (which works very nicely i've found) and it got me thinking of an idea where all stat increases and skills learned are performed through this shop. So the idea was to use experience like a currency to buy skills, this was no problem, I just set a really high exp requirement for level 2.
Right, so onto my problems.
1. I'm having trouble figuring out how to buy stats instead of skills, just a little thing to add to a stat for one character then remove some exp to cover it.
2. The actors level is still shown in the main menu, it'd be really nice if that could be removed or hidden.
So if anyone can help that would be awesome, i'm just hoping it won't interfere with too many default systems along the way.
Edit: A little afterthought, but it'd also be cool if the script would allow class changes to be purchased, just an idea.