What I missed a lot about good old warcraft editor was the regions/locations you can create to use with triggers. Is there any easy way you can do this in RMXP?
I want a region to be created on the player that is 1 square toward the direction he is facing, then updating it whenever he moves. I know you can do this with location variables. Then if you come close to an object that can be interacted, a picture shows up with the X button saying an action available.
Hmm... then I suppose you run a check to see if there is any events in the variables of the location, right. I would like comment the object and use a code to get the comment and then displaying what you can do with that object in the picture. My problem is how do you ask whether an event is in the location whether with events or scripting? And how do you make a script get a comment?
Thanks!
I want a region to be created on the player that is 1 square toward the direction he is facing, then updating it whenever he moves. I know you can do this with location variables. Then if you come close to an object that can be interacted, a picture shows up with the X button saying an action available.
Hmm... then I suppose you run a check to see if there is any events in the variables of the location, right. I would like comment the object and use a code to get the comment and then displaying what you can do with that object in the picture. My problem is how do you ask whether an event is in the location whether with events or scripting? And how do you make a script get a comment?
Thanks!