Xathia Vastar
Member
This seems like something easy to do, but whenever I test it, it's not working right. I'm trying to rearrange the equipment in the scene_equip screen so that it goes in this order: Weapons, armor, helm, shield, item
I'm able to arrange it so that it displays properly, however, when I go to equip a new item, then the corresponding slot doesn't work. For example, I am able to have it display like this:
But when I go and select the 'Bronze Armor' to change it out for another armor then this happens:
So it seems that the Bronze Armor is still linked to slot[3] where the shield is. I've looked in the scene_equip, window_equipRight and window_equipItem, and I can't seem to find where to set the slots so that it slot[0] = weapons, slot[1] = armor, slot[2] = helm, slot[3] = shield and slot[4] = items.
Apparently the default is currently: slot[0] = weapons, slot[1] = shield, slot[2] = helm, slot[3] = armor and slot[4] = items
I hope this makes sense. Does anyone know how to rearrange the items so that it points in the right slots?
I'm able to arrange it so that it displays properly, however, when I go to equip a new item, then the corresponding slot doesn't work. For example, I am able to have it display like this:
Code:
Bronze Sword
Bronze Armor
Bronze Helm
Bronze Shield
Ring of Dexterity
But when I go and select the 'Bronze Armor' to change it out for another armor then this happens:
Code:
Bronze Sword
Bronze Armor
Bronze Helm
Â
Ring of Dexterity
So it seems that the Bronze Armor is still linked to slot[3] where the shield is. I've looked in the scene_equip, window_equipRight and window_equipItem, and I can't seem to find where to set the slots so that it slot[0] = weapons, slot[1] = armor, slot[2] = helm, slot[3] = shield and slot[4] = items.
Apparently the default is currently: slot[0] = weapons, slot[1] = shield, slot[2] = helm, slot[3] = armor and slot[4] = items
I hope this makes sense. Does anyone know how to rearrange the items so that it points in the right slots?