Hi, I need a Script that... mhh... Let me try to explain:
Most of you know Zelda - Ocarina of time...
When your're in front of a sign and facing it, there is a "read" text on the HuD...
Now I need something like this.
If a event has a comment like "read", there should pop up a "read" text when you're in front of it and watching it, it has to disapear if you watch in another direction or move away. Also when you press "Q", it should start the eventing from the first eventpage of the "marked" comment.
So, I need it with different types of signs:
Lift: When your're in front, back, left or right of the object and facing it (comment tag: Lift)
Speak: When your'e in front of it and facing it (comment tag: speak)
Read: Same as speak (comment tag: read)
Open: Same as speak/read (comment tag: open)
As a help for the "press Q", I'll use Glitchfinder's Key Input Module v.1.10...
Would be very nice if someone could help me...
Most of you know Zelda - Ocarina of time...
When your're in front of a sign and facing it, there is a "read" text on the HuD...
Now I need something like this.
If a event has a comment like "read", there should pop up a "read" text when you're in front of it and watching it, it has to disapear if you watch in another direction or move away. Also when you press "Q", it should start the eventing from the first eventpage of the "marked" comment.
So, I need it with different types of signs:
Lift: When your're in front, back, left or right of the object and facing it (comment tag: Lift)
Speak: When your'e in front of it and facing it (comment tag: speak)
Read: Same as speak (comment tag: read)
Open: Same as speak/read (comment tag: open)
As a help for the "press Q", I'll use Glitchfinder's Key Input Module v.1.10...
Would be very nice if someone could help me...