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Re: RGSS: Hidden classes

Raku

Member

Selwyn in previous topic":2xkanxeg said:
did you guys read what I wrote?
We've already rewritten all the important hidden classes in ruby...
And how might we all get our eager hands on these rewritten hidden classes? I've only found the Table class vgvgf rewrote here:

viewtopic.php?f=11&t=49838&start=0&hilit=RGSS+Table+Class

Right now, I'm banging my head on the wall trying to figure out how to implement the _dump and _load methods for marshaling the hidden classes (like Color and Tone). Any hints on how to do this easily?

I'm trying to write a script to import/export .rxdata files from/to text files so that they can be versioned using Subversion or Mercurial. This way teams of developers can work on a game in parallel!
 
Search the forum, you'll find the Window, Plane, Tilemap and Table classes (maybe more).
WIndow and Plane were made by Sewlyn, there's a couple versions of tilemap (SephirothSpawn, poccil, Me(tm)) and vgvgf's Table class like you said.
 
Dargor":3ocoxjlb said:
Search the forum, you'll find the Window, Plane, Tilemap and Table classes (maybe more).
WIndow and Plane were made by Sewlyn, there's a couple versions of tilemap (SephirothSpawn, poccil, Me(tm)) and vgvgf's Table class like you said.

Isn't it actually Selwyn? Also, if I remember correctly, Selwyn currently has the username BlueScope.
 
Dargor":ij3dzpgg said:
Isn't it actually Selwyn for what? And is Sewlyn and BlueScope the same person!?
O_o dun dun dun! I doubt it.

I mentioned the selwyn/bluescope thing because I seem to remember a screen resizing script by Selwyn that is currently listed as by Bluescope. Or something. I'm going to look that up.

Edit: I looked it up. My mistake. It was a long time ago, and I apparently misread it. Anyway, I do believe the username might have been selwyn, not sewlyn. (Once again, I may be wrong)
 

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