Kain Nobel
Member
Disclaimer: All graphics and music generated here is exclusive to my project, please do not use them or redistribute them without asking me for permission first! Other than that, you're free to use whatever script I post here and I encourage you to notify me if there is any errors. Please note that I do not have a working battle system at all, so anything battle related hasn't been tested.
Yeah, I'm not updating this anymore^ haha
Total: 121 hours MOTHERFUCKER \m/ (as of November 29th.)
Oh yes, this tutorial took an hour to write. It took me less time to draw the cactus than to write the tutorial, so I'm only counting compiling the tutorial on its own, 1 hour.
Cactus Tutorial
Cactus Tutorial
I worked on two tracks. I usually spend an hour on whatever music I'm working on before I can't deal with it any more, so I'll say two tracks, two hours.
Monster Bumps
For Your Twisted Amusement
Monster Bumps
For Your Twisted Amusement
This panorama was originally airbrushed earlier in the year with Photoshop, so I'm not counting those hours. However, I will count the hours that I spent converting it from an airbrush pic to purely pixel art. 10 hours.
Started a Quake-type animation, the ground splitting and all that fun jazz, 1 hour.
Spent about an hour on TV screens. I'm going to have to sit down and draw a bunch of basic TV sets, figure out my different shapes and sizes, and continue from there.
Started a Quake-type animation, the ground splitting and all that fun jazz, 1 hour.
Spent about an hour on TV screens. I'm going to have to sit down and draw a bunch of basic TV sets, figure out my different shapes and sizes, and continue from there.
I've spent an hour tweaking and fine tuning my custom windowskin system and various other options to my Config menu, just to make things more efficient.
Starting male animated battler template. The sword idle pose is new, the rest have been there. Its sprited up to the 'for sake of function' level, I'll do details later on. I'm trying to get all the poses for different weapons done.
Starting male animated battler template. The sword idle pose is new, the rest have been there. Its sprited up to the 'for sake of function' level, I'll do details later on. I'm trying to get all the poses for different weapons done.
Granted, two hours of this was me wasting my time, making a bunch of tracks that I couldn't get to go together for the life of me. So I deleted two hours of nonsense then afterwards I banged this out in about a half hour. So "meh," its something done at least ;D
Shadows in the Dark
Shadows in the Dark
See post.
Dug through a pool of 103 BGMs, looped each one a few times, took notes on what sounds bad and needs changed. A few of them have been archived because, while I might still listen to them, I doubt they'll be useful as game music. Made some new tracks too!
Funk This Nonsense!
Just Another Suburb
Lair of Necromancy
Quaintboro Logistics
Been working since 7am, now its a few mins from 2pm. Seven hours!
Funk This Nonsense!
Just Another Suburb
Lair of Necromancy
Quaintboro Logistics
Been working since 7am, now its a few mins from 2pm. Seven hours!
Remember those TV screen animations from a few days back? Well, now I have 4 character sets for TVs. That took me about an hour, but I'm happy with how the newscaster turned out.
I spent another hour and a half writing about modern technology, and how some of it will be interactive with my project. For instance, the cell phone unlocking the party menu, you can listen to a TV like you would an NPC, the laptop allows you to remotely control your vehicles and save anywhere, etc.
I spent another hour and a half writing about modern technology, and how some of it will be interactive with my project. For instance, the cell phone unlocking the party menu, you can listen to a TV like you would an NPC, the laptop allows you to remotely control your vehicles and save anywhere, etc.
Just see post, I'll update this later.
Well... this day was mostly a waste of time. I did some minor updates to music files based on notes taken a few days ago, which took up about 2 hours. The other SIX hours I spent trying to get anything done involved interruptions every 5 minutes over mostly petty bullshit, so I'm dividing that in half and yeah lets just say 5 hours of actual *work* done. Yeah, that sounds about right, I'm sticking to that.
This is basically a continuation of everything I worked on yesterday, but this time things are coming to fruitation. See post for more details.
You can see my work down below. I'll probably take the rest of the day off after this.
Yeah, I'm not updating this anymore^ haha
Total: 121 hours MOTHERFUCKER \m/ (as of November 29th.)