Envision, Create, Share

Welcome to HBGames, a leading amateur game development forum and Discord server. All are welcome, and amongst our ranks you will find experts in their field from all aspects of video game design and development.

Rataime's Image Saves

I just implemented Rataime's Image Save Files, but I'm having two problems. The first problem is that it doesn't work alongside Mog Scene File very well, ie/the save files aren't visible in game. The saves can be loaded, but there is no information on to know what you are loading.

So, I took out the script, but I have a new problem.

The other problem is that my save files seem to have overlapping times. You can see what I'm talking about here:
http://img148.imageshack.us/img148/7391/save3zw8.png[/img]
 
Is the Mog Save/Load menus SDK complaint? In other words, do they require SDK to work or are they stand alone scripts? Rataime strictly noted that Save/Load scripts that aren't SDK complaint (require SDK) will cause his script to not work correctly and that images will probably be distorted in this case, let me know if this is the case with your script and I'll be glad to fix your Mog Menu to work with it if you'd like. Should be an easy fix, they'll require the Scene_File/Save/Load from SDK from now on but that shouldn't be a big deal (you no longer need to use the ENTIRE SDK anymore *winks winks*).
 
Unfortunately, no, that appears not to be the case. I ran a new project with just the Mog Scene File, and it ran fine without the SDK. So my best guess is that it doesn't require the SDK to run.

Is it possible that it is holding the images in cache? It seems as if by restarting the game, I can save once without having the overlap problem, but once I save a second or third time it begins again. (Each time I exit the game, it refreshes?)
 

Thank you for viewing

HBGames is a leading amateur video game development forum and Discord server open to all ability levels. Feel free to have a nosey around!

Discord

Join our growing and active Discord server to discuss all aspects of game making in a relaxed environment. Join Us

Content

  • Our Games
  • Games in Development
  • Emoji by Twemoji.
    Top