Falloutfan
Sponsor
.
Greetings all.
I'd like to use a skill system in the project that I'm working on. It would be optimal if I could generate a random number, within a specific range, and then check it against the numerical value of a skill. I'm thinking of skill values being between 1-10.
1. Would this be possible with variables and events, or would a script be necessary?
Cheers, and thanks in advance.
Respectfully
Falloutfan.
Greetings all.
I'd like to use a skill system in the project that I'm working on. It would be optimal if I could generate a random number, within a specific range, and then check it against the numerical value of a skill. I'm thinking of skill values being between 1-10.
1. Would this be possible with variables and events, or would a script be necessary?
Cheers, and thanks in advance.
Respectfully
Falloutfan.