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Ragarokk - Bestiarium [German Card Game]

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Hello dear community. I would like to introduce you to my current project. But first, I would note that I
come from Germany and my English is not the best so please forgive
me a few (I hope so =D) mistakes in the following text. The Game itself is also in german, but i will translate it after the german version is finished.
Anyway, my game is called "Ragarokk" and it is a very simple card game for the RPG Maker VX Ace. I started to work on this project at the end of 2011.
Please do not expect a profound card game like Magic or Yu-Gi-Oh. I used the standard RPG Maker Ace battle system, so there is no unique battle system included. You can even call it a pseudo-card game if you want. ;)


Instructions and information about the game

Both Players select 3 monstercards from thier deck at the beginning of each match.
These three monsters will compete against the three monsters of your enemy. The game will only
have monster cards. There are no planned Spell Cards or similar cards.
The game also runs completely over pictures, so there is no Map in the the game which you can run with characters.
Right now I have planned about 400 monster cards. In the beginning the player has only 5 of them unlocked. The
remaining cards must be won or unlocked by purchasing booster paks.


Cards
Here you can see my Design for the Cards. Unfortunately I currently have only German versions
of the images at hand. But I'll explain a little bit (German lessons for you, jeah ^ ^). I used a lot Monsters from various Maker-RTPs,
but a friend of me has also created some unique monsters just for this game. I contains also "Guest-Monsters" from
various popular german RPG Maker Games like Velsarbor, Unterwegs in Düsterburg, Deja Vu, the english Ill Will and many more.
examplecardsrvat3p5gos.png



On the top right part of the card you can see the lifepoints. The three numbers on the right side are standing for
Moon-Defense, Sun-Defense and agility. The German word on the bottom shows the class of
the card (Dragon, Human, Spirit, Demon, Angel, ...). Each card has a class and an element (fire, water, ...).
The class defined the special ability of the card. So Demons can do pre-emptive strikes, while angels
can resurrect dead allies. The agility stands for the order in which the cards can operate.

Each card has also Skillpoints (SP) and Actionpoints (AP).
The SP will be fully charged at the start of each round and can normally not be regenerated.
So if they are empty, the card can not use any Skills for the rest of the battle. Skills can't do damage to enemys.
They are there for buffs/debuffs and other thinks like that. Each card also has the ability "energy charge".
This gives the card 1 AP. This ability can be used unlimited and it is the only way to recieve AP. In principle, this ability is
similar to the Energy-Cards from the Pokemon TCG.
Actions will be paid with action points (AP). The number of AP starts as opposed to the SP in each
round at 0 and can only be increased by the above mentioned skill "energy charge". Actions can deal damage
to enemys. Actions vary as well into Moon-Attack, Sun-Attack and Star-Attack.
The damage of actions is fixed and therefore it does not vary. The formula for the calculation of damages is simple,
it is just the strength of the Action - Moon-Defense (if it is an Moon-Action) or Sun-Defense (if it is an Sun-Action).
Example: A Moon-Attack has a strength of 70, the "Freya" card above has a Moon-Defense of 10.
So the damage is 70-10 = 60 Damage (except for weaknesses).
Star-Actions can cause direct damage to the enemy. Defense values ​​are not considered here.


Battle System
Here you can see the battle system. It is the Yanfly Battle Ace-Script with a lot of my pictures and a few edits in it.
On the right side you can see your charakter, while the left side shows your current enemy. You can be choose between more
Background-Designs within the game. The tribals around the characters are animated and so they waving in the wind.
ragarokk1ovh70a9gju.png



League-Mode
This Game-Mode is the main Mode in the game. In this Mode you have to play a whole season with Leaderboards. Try to win the first place at the end of the season. This game Mode has a New Game+ Feature, so you can play this mode again with your previous unlocked cards and characters.
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Select your Cards
Within this menu, you can choose the three cards for the next battle.
ragarokk3jnum9vihxe.png


Opening a Booster...
You can buy Booster-Paks with new cards. Each card has it own rarity, so a card with a star on the bottom right corner
does not shown up that much in a booster than a card with a circle (Common). The big stars on the bottom of the picture shows you
a rating for the Booster-Pak. It is a simple thing. If you gain very rare cards by opening a Booster, your "Booster-Rating"
will greatly increase. =)
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Pick up your Reward after a Battle...
After every Fight you have the chance for a Reward. It is mostly some Money, Experience Points or a chance for a really rare special Booster.
The List on the left shows you the results of all NPC-Character Fights, wich will be simulated and so on always differend.
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Short Informations & Features:
- Contains around 400 Cards
- Unique Soundtrack
- Runs completly over Picture-Menus.
- 30 Characters
- Cards can be favorited
- This Game has no story!
- Highly customizable (Backgrounds, Battle-Music,...)
- Booster-Paks can be purchased
- Guest-Cards from german RPG-Maker Games like "Velsarbor" and many more
- German Demo available on Christmas 2013. The english version will follow in early 2014.


Price for "Game of the Month May 2012" (from rpg-atelier, a german rpg maker forum)
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Official Trailer [1.12.2013]
http://www.youtube.com/watch?v=KcO4zoTqlFU
 

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