Personally, I prefer not being called a jackass before the answer comes. :p But nothing like that is happening in this thread anyway.
Just a note on this: I personally prefer an alternative method over the page tradition, when the NPC doesn't change move patterns after talking.
Instead of opening up an entire new page, simply use the same page and have a conditional branch.
Condition: If Local Switch A == On {
----[Message of NPC after being talked to once.]
}
Else{
----[Message of NPC for the first time.]
}
If you want to have more alternative messages than once, simply bracket that^ into another conditional branch in place of the Else of that one, with condition of Self Switch B etc.
There are a couple of advantages of this, including easier to take in for being all in view at the same time, less page hassles, does not interrupt custom movement patterns (another page will reset the movement pattern mark), etc.
Of course, it's still a lot just due to preferences, but just thought I'd throw this out there for those who want to scoop it. :smile: Cha.