I want it so that when I pull a switch you have limited time to open a door.
Here's what I have so far:
The Switch
Normal move event command for switch moving
Control Variable sets 0005 crypt switch = 1
Control Timer Startup 10 sec
This triggers another event when crypt switch = 1
Event
Conditional Branch Timer 10 sec or more
Control Variable sets 0005 crypt switch = 0
else etc.
There is a door activated by player touch as long as switch = 1
Problem - it always opens as longs as you hit the switch first i.e. Crypt switch variable doesnt change from 1 to 0 when the timer reaches 10.
Thanks in advance
EDIT : Solved the problem. Is there any way to make the timer invisible?
Here's what I have so far:
The Switch
Normal move event command for switch moving
Control Variable sets 0005 crypt switch = 1
Control Timer Startup 10 sec
This triggers another event when crypt switch = 1
Event
Conditional Branch Timer 10 sec or more
Control Variable sets 0005 crypt switch = 0
else etc.
There is a door activated by player touch as long as switch = 1
Problem - it always opens as longs as you hit the switch first i.e. Crypt switch variable doesnt change from 1 to 0 when the timer reaches 10.
Thanks in advance
EDIT : Solved the problem. Is there any way to make the timer invisible?