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I know how to call a script with events, but how could i change a value in a script from an event? I realise that this is probabaly incredibly simple, but i have never come across it until now.
Assuming the value is a variable you could create a method to change the variable and use a call script. Alternately, if the variable is in Game_System (or any other class with a global variable for it) and it has an attr_accessor or attr_writer method for it you can use:
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