Kain Nobel
Member
Well, seeing as I've been actively participating in answering questions (to the best of my knowledge), now it is my turn to start asking questions 
Okay, right now I'm currently studying LegACy CMS and learning how to make my own CMS from scratch, but I need to know... all the windows I'm going to need to call, do I always have to call those and add them in Scene_Map, or can I make my own seperate Scene_Map in my CMS script or what? If thats the case, do I have to alias the Scene_Map methods or how do I go about it?
Or I guess I could sum this question up more like this...
In other words, how do I make my (whats going to be) CMS pop up instead of the default game Menu when I press the Menu button? And do I have to write all the @*_window stuff in Scene_Map?
Okay, right now I'm currently studying LegACy CMS and learning how to make my own CMS from scratch, but I need to know... all the windows I'm going to need to call, do I always have to call those and add them in Scene_Map, or can I make my own seperate Scene_Map in my CMS script or what? If thats the case, do I have to alias the Scene_Map methods or how do I go about it?
Or I guess I could sum this question up more like this...
In other words, how do I make my (whats going to be) CMS pop up instead of the default game Menu when I press the Menu button? And do I have to write all the @*_window stuff in Scene_Map?