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Question about Item

This is RPGMXP Question.
I want ask some question about making some item for my project.
I have a project with mecha, as a main story, but I can't separate my item in two condition.
First, i want to create an item only for Mecha and the human can't use that. It's item only for Mecha class.
Like Repair kit, an item to heal Mecha HP(only mecha). But when I create that item, human can use that item in battle or menu screen. I am so stuck in here, I want to make Human can't use item only for Mecha, but I can't do that, My knowledge of Script is nothing. If somebody can help me to solved this problem, maybe u can give me an explaination or example script? Please, onegai senpai ^_^;

here my question detail:

1.Seperate useable item in two condition.

-Item A = Potion (For Human)
-Item B = Repair kit (For Mech)

-Human can't use item B(Repair kit) in battle and menu screen.
-Same with above, Mecha can't use item A(Potion) in battle and menu screen.

2.Need explaination, tutorial or script for this problem.
3.Thank's bro for the help. I'm still new in RPGMXP, I am know nothing about RGGS Script
  still learning.

I was just wondering if any of you creative people could help me out with this Question for my game? I really appreciate your help. Onegai Senpai ^_^;....

Sorry if there any wrong tenses...
 
Okay, how's this:

Assign to Heal an elemental effect, likewise repair. 

Now make mecha take 0 damage (Elemental Resistance E) to the Heal element.  Do something similar with humans and the Repair element. 

Does that work?
 
It's a feature missing from RM2K.  Basically you're going to have to request a script, or go through a complex common event process that would be much easier if it were just in a script.

You could try the above post too, if that works then you're golden.
 
Did anyone play First RPGMXP game?
It's Knight_Blade howling of kerberos.
The Assault gear can't use the Madical Patch... But Human can't use Reapir Kit...
That was I mean.
There was sound effect like "beeb" for notice U can't do that.
The Font colour changed too, it's more dark.

I think that's need some Script change in "Scene_item"
I try in if_item_consume? (@item id) but failed.
Hmmm dizzy dizzy.....
 

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