LaDestitute
Member
Script Request Template
New Script/Request
Script Title:
Puzzle Bobble (Bust A Move) Mini-Game Script
RMXPb]
Detailed Description:
I would like someone to make a mini-game script of Puzzle Bobble (Or Bust A Move, it's american/euro name) for RMXP. For those that have never heard of it here's a wiki link: http://en.wikipedia.org/wiki/Puzzle_bobble
Basically, I want a mini-game script that emulates Puzzle Bobble/Bust A Move.
However, I want the bubbles to be specific, and work in a specific manner. 10 types: Flame, Aqua, Terra, Wind, Ice, Lumine, Darkness, Null, Clear, and Tech.
The primary thing is the bubbles have a trump relationship along with the standard 3 or mroe of the same type go bye-bye. So, specific bubbles when touching will anilialate their weaker bubble like a flame bubble touching a terra buble will desotry the terra bubble. Also the special bubbles: Null, these can only be destroyed by Tech bubbles, Clear will transform all bubbles into a random color, and tech I forgot what it does ironically. Like so:
Flame>Terra
Flame>Ice
Aqua>Flame
Light>Dark
and so on.
But to note, some bubbles have neutral relationships:
Light/Dark=Any Classical element bubble
Terra=Wind
Screen shots:
Other Scripts I am using (in order):
Anti Event Lag System (By Zeriab)
Advanced Debug System (By Slipknot)
Change Leader Snippet Code (By Modern Algebra)
Battle Command Memory (By Sandgolem)
Change Miss to Immune (By Sandgolem)
Item Encyclopedia (By Golden Shadow)
Auto-Fix Volume Levels 1 & 2 (By DerVVolfMan?)
Item Count (By KaotiX)
Universal Mesage System (By Ccoa)
Bank Script by Tib
Taxes Script (By Falcon)
Advanced Weather System (By Ccoa)
Overhaul Shop Script (By Leon)
Doom Status Effect (By NAMKCOR)
CMS (By Diego)
I might be missing a few, dunno.
New Script/Request
Script Title:
Puzzle Bobble (Bust A Move) Mini-Game Script
RMXPb]
Detailed Description:
I would like someone to make a mini-game script of Puzzle Bobble (Or Bust A Move, it's american/euro name) for RMXP. For those that have never heard of it here's a wiki link: http://en.wikipedia.org/wiki/Puzzle_bobble
Basically, I want a mini-game script that emulates Puzzle Bobble/Bust A Move.
However, I want the bubbles to be specific, and work in a specific manner. 10 types: Flame, Aqua, Terra, Wind, Ice, Lumine, Darkness, Null, Clear, and Tech.
The primary thing is the bubbles have a trump relationship along with the standard 3 or mroe of the same type go bye-bye. So, specific bubbles when touching will anilialate their weaker bubble like a flame bubble touching a terra buble will desotry the terra bubble. Also the special bubbles: Null, these can only be destroyed by Tech bubbles, Clear will transform all bubbles into a random color, and tech I forgot what it does ironically. Like so:
Flame>Terra
Flame>Ice
Aqua>Flame
Light>Dark
and so on.
But to note, some bubbles have neutral relationships:
Light/Dark=Any Classical element bubble
Terra=Wind
Screen shots:
Other Scripts I am using (in order):
Anti Event Lag System (By Zeriab)
Advanced Debug System (By Slipknot)
Change Leader Snippet Code (By Modern Algebra)
Battle Command Memory (By Sandgolem)
Change Miss to Immune (By Sandgolem)
Item Encyclopedia (By Golden Shadow)
Auto-Fix Volume Levels 1 & 2 (By DerVVolfMan?)
Item Count (By KaotiX)
Universal Mesage System (By Ccoa)
Bank Script by Tib
Taxes Script (By Falcon)
Advanced Weather System (By Ccoa)
Overhaul Shop Script (By Leon)
Doom Status Effect (By NAMKCOR)
CMS (By Diego)
I might be missing a few, dunno.