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Problem with Script.

Hello, I'm new to this forum...and the first post is actually a problem :/ It's to a script, I would have posted in the script forums but since it only said "developing your own script, help editing an existing script, or general questions to help you learn RGSS" and I was none of the above, I hoped to get a response here. :)

My issue is regarding "Sideview Battle System Configurations Version 2.2xp" By Atoa. What seems to happen when I battle a monster, is I give the enemy a specific skill, but when it goes to execute it, the enemy disappears when it uses the skill and the animation never shows. But then the enemy reappears at its original location. Is there something I did wrong inside the script?

Thanks in advance for any help.
 
"SUPER_PUNCH" => ["anime", 643, 1, false,false, false],

Now this part here to be honest I got confused on, is there anyway to elaborate what's going on exactly. O.o
"SUPER_PUNCH" => ["ENEMY_MOVING_TARGET2","SUPER_PUNCH_ANIM","NOTHING_JUMP2","1","Process Skill","OBJ_ANIM","15","Process Skill End","Can Collapse","Don't Wait","WAIT(FIXED)",
"FLEE_RESET"],

when 336
return "SUPER_PUNCH"

That was all I changed from what I understood had to change. My ex was helping me with this and now, well, no way to get help to fix it except from the forums. lol

Thanks again :)
 
I need to know what "NOTHING_JUMP2" is.

is "SUPER_PUNCH_ANIM" is the animation:
"SUPER_PUNCH" => ["anime", 643, 1, false,false, false],
?

if so,

you named the punch animation "SUPER_PUNCH"
you named the skill sequence also "SUPER_PUNCH"
you need to change the animation sequence to this:

"SUPER_PUNCH_ANIMATION" => ["anime", 643, 1, false,false, false],

"SUPER_PUNCH" =>["ENEMY_MOVING_TARGET2","SUPER_PUNCH_ANIM","NOTHING_JUMP2","1", "OBJ_ANIM","15", "Can Collapse", "WAIT(FIXED)",
"FLEE_RESET"],
 
To be honest I don't even know what NOTHING_JUMP2 is. As I didn't make the script work...but I really want to learn it. But in my game there is a jump ability, could it have to do with that?
 
maybe this nothing thing might be disappearing your graphic.

"SUPER_PUNCH_ANIM" => ["anime", 643, 1, false,false, false],

"SUPER_PUNCH" =>["PREV_MOVING_TARGET","SUPER_PUNCH_ANIM", "OBJ_ANIM","15", "Can Collapse", "WAIT(FIXED)",
"FLEE_RESET"],
 

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