kozuljimirche
Member
i updated with newer version of battle system i use
http://www.rmxp.org/forums/showthread.php?t=5853
Look that link to see the script...
and...here i set this thing for battlers like this...
and i have this problem..
http://i140.photobucket.com/albums/r7/G4vR0/A.jpg[/img]
u see... enemy sprite..its showing 3...(atually sheet)
so what to change ...to make this be normal...just like actor is???
please i need to fix this fast...so i can continue with other things...
http://www.rmxp.org/forums/showthread.php?t=5853
Look that link to see the script...
and...here i set this thing for battlers like this...
$default_enemy = false # If true, these switches allows the use
$default_actor = false # of default battlers for actors/enemies
$default_enemy_id = [] # Ids of enemies using default battlers
$default_actor_id = [] # Ids of actors using default battlers
@default_collapse_actor = false # If true, restores the old 'red fade'
@default_collapse_enemy = false # collapse effect (using spritesheets)
and i have this problem..
http://i140.photobucket.com/albums/r7/G4vR0/A.jpg[/img]
u see... enemy sprite..its showing 3...(atually sheet)
so what to change ...to make this be normal...just like actor is???
please i need to fix this fast...so i can continue with other things...