Hey everyone,
I wanted to create a script in RMXP, where if the player is beneath a tile (priority in the database), The part of the player's sprite you can't see anymore would be coloured gray-purple-black-ish.
Like this:
or zoomed in:
My problems/questions are:
-I'm a new scripter with only little knowledge of RGSS
-How do you manipulate/edit the player's sprite?
-How do you check which pixels of the player's sprite are beneath the tile with priority?
I'd greatly appreciate if someone would help me out here.
I wanted to create a script in RMXP, where if the player is beneath a tile (priority in the database), The part of the player's sprite you can't see anymore would be coloured gray-purple-black-ish.
Like this:

or zoomed in:

My problems/questions are:
-I'm a new scripter with only little knowledge of RGSS
-How do you manipulate/edit the player's sprite?
-How do you check which pixels of the player's sprite are beneath the tile with priority?
I'd greatly appreciate if someone would help me out here.