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Prinz of Perzia

http://www.gizmophobe.co.uk/wp-content/ ... rodigy.jpg[/img]

Prince of Persia: The Sands of Time and Prince of Persia: The Two Thrones came out a while back. They were pretty fun, but they were more or less better-controlled Tomb Raider clones IMHO.

This latest one, the subtitle-less "Prince of Persia", is supposed to be a more direct throwback to the original game. There isn't the gimmick of the Sands of Time or any broody counterparts or split personalities. It's just straight up pure platforming, with the occasional fight that's always a refreshing change in action rather than an annoying constant.


First, what you'll notice about this game is that it looks just like a painting.

http://blog.wired.com/games/images/2008 ... prince.jpg[/img]

It's a semi-cel-shaded style, yet with an intricate, carefully-rendered look to it. Cloth and hair move beautifully, like wisps in the wind or something. Character and enemy animations are gorgeous, fluid, and dynamic. The environments are stunning, and the sense of vertigo in some areas is done very nicely.

http://www.thatvideogameblog.com/wp-con ... -may28.jpg[/img]

The gameplay is brilliant, really. It's VERY simple, yet you feel like you're doing a lot. Much of what you do is tap (X), really (PS3 obv). There are also contextual button presses, ala RE4, esp. in fights. But what's neat is that it FEELS like you're doing a hell of a lot, which few games pull off so well, so simply. The sense of impact a lot of games lack is very present here.

http://xbox360.qj.net/uploads/articles_ ... viewth.jpg[/img]

Your main character this run through is more of a dashing thief than a moody prince. This round, he's aided by a non-controlled "backup" character most of the time named Elika. She's a magic user of some sort, a princess from a strange land (that you must save from a dark god ... the story is real simple but it's neat enough to hold your attention).

What's neat is that---in most games, a "support" character is more like a dead weight with occasional helpfulness. In this game, Elika could probably do the whole plot without you. She's just as nimble as you (you never have to help her or wait for her), seamlessly pulls off combos with you, and she serves a very interesting purpose. Instead of checkpoints or savepoints, Elika is your checkpoint. If you fall or get stomped by an enemy (read: happens A LOT), she INSTANTLY saves you and places you almost right where you left off. This is VERY cool. You never have to backtrack or replay parts you don't feel like replaying.

There is no health, mana, or any gauges or HUD at all. Occasionally when you get hurt, the Prince will stagger a little and look like he's covering a wound, but that's it. If you get struck down, Elika restores you instantly. This admittedly makes the game MUCH easier, but the enemies have a nice uniqueness and difficulty about them that offsets that. There're no "ARRRGGH" *throw controller at the wall* moments.



ANYWAY I'm still playing it, but I'm enjoying it quite a bit so far. Pick it up if you get the chance, it's a must-play of this year.
 

Twirly

Sponsor

This looks really awesome and I can't wait to try out  :D
I especially like the graphics.
@Dargor
Did you work on this one too?
@Venetia
Don't use the PS3 icon, it might offend xbox 360 fanboys!  :neutral:
 
asdren":q4p2uaye said:
@Venetia
Don't use the PS3 icon, it might offend xbox 360 fanboys!  :neutral:

fuck 'em

and anyway I have it on PS3 so everyone suck my fat one!!!!

But yeah it's on the PS3, 360, and PC. But this controls just too well for playing it on the PC, I wouldn't recommend that option :/
 

Twirly

Sponsor

Venetia":1ptfu2lh said:
asdren":1ptfu2lh said:
@Venetia
Don't use the PS3 icon, it might offend xbox 360 fanboys!  :neutral:

fuck 'em

and anyway I have it on PS3 so everyone suck my fat one!!!!

But yeah it's on the PS3, 360, and PC. But this controls just too well for playing it on the PC, I wouldn't recommend that option :/
I have a 360 like gamepad (360 like because the 360 d-pad SUCKS)
with that one it controls ok.
 

candle

Sponsor

I have this on the 360 (pre-ordered it back in September), and I love it.  The art direction is amazing and the music is awesome.  My only gripes are that you can't "die" because Elika will always save you at the last moment and the fact that I have had a few frustrating "throw-the-controller-at-a-wall" moments, though mostly because I was rushing through an area and pressed the wrong button at the wrong time.
 
How do you have all the time to play all these games? I swear it seems like every other day you have a new game.

Seeing as how I've NEVER played a POP game would I be missing out on lots if I haven't played any of the others and just played this one? From what you've experienced so far?
 

moog

Sponsor

I have this on the PS3, its pretty freaking fun, I cant lie.

I just dont like at the beginning that you CANT DIE from alot of stuff, I just wanted to see him die :(
 

candle

Sponsor

Makasu":zzrhct7v said:
How do you have all the time to play all these games? I swear it seems like every other day you have a new game.

Seeing as how I've NEVER played a POP game would I be missing out on lots if I haven't played any of the others and just played this one? From what you've experienced so far?

Story wise, there is no correlation between this game and any of the others.  It's just like with the Final Fantasy Franchise.
 
yeah there's nothing correlated to the moody sands of time arcs, or the NES/older games. i think they involve an entirely different world, and a different guy altogether. i like it better, i like the Prince better, too.

and yeah sometimes you wanna see the guy die but i really appreciate that there is never a break in the action if you don't want there to be.

Makasu":38ksd492 said:
How do you have all the time to play all these games? I swear it seems like every other day you have a new game.

i only play a few hours a day, really. sometimes even less! i always feel like i'm falling behind!
 
asdren":l9ns5jkv said:
@Dargor
Did you work on this one too?

Nope, and I haven't played it yet. However, a couple of my friends have worked on this game.
In the credits, if you see Louis Rousseau, Paul-André Lachance or Vincent Cadieux, these are my friends. I think they worked on the 360 version though. But since they are level designers, I guess it doesn't matter.

Ubi is giving us 2 games of our choice for christmas and this one is on my list! I'll finish Dead Space and then start PoP :)

By the way, you make really good reviews Vennie, keep it up!
 
Dagor drops names like its hot! :)

But wait you CAN'T die??!?!!? I don't know wabout that. Seems like thats something that you'd find in Elmo's letter adventure or something of that nature. :/ hell one of the main reasons I play Mirrors Edge is to see her die. Its pretty funny but I like it because you actually get to see the street before things go black. Back in the day you'd just fall into darkness. :(

Getting back on subject though. Why can't you die?
 

moog

Sponsor

Makasu":18jzwr36 said:
Dagor drops names like its hot! :)

But wait you CAN'T die??!?!!? I don't know wabout that. Seems like thats something that you'd find in Elmo's letter adventure or something of that nature. :/ hell one of the main reasons I play Mirrors Edge is to see her die. Its pretty funny but I like it because you actually get to see the street before things go black. Back in the day you'd just fall into darkness. :(

Getting back on subject though. Why can't you die?

If you were referring to what I posted I meant in the beginning when you try to jump off a cliff and the chick saves you; im not sure how that is in the whole game, I havent gotten too far yet.
 

___

Sponsor

Oh man those are gameplay screens, the top two? That is awesome, I looove stylized graphics with a good shader. I'll probably play it just for that.
 
Jölnir":2oyb0ess said:
Oh man those are gameplay screens, the top two? That is awesome, I looove stylized graphics with a good shader. I'll probably play it just for that.
yeah not the very 1st image obv but the one where he's running on the cliff and the one fighting that mob, yeah those are in-game. I'm tellin you, it looks sick as hell.

Makasu":2oyb0ess said:
Getting back on subject though. Why can't you die?

I already said it, the princess you're "partied" with has magic -- every time you fall fatally, she'll grab your hand and float you instantly back to the last stable ground you were on. If you get whooped in battle, she cries out for the gods to save you and wards off the enemy a little bit.

I know it sounds weird, since "i died D:" is in every game from Fallout to My Little Pony Adventures, but this is a revolutionary way of continuing seamlessly, and I really, really like it.

Like ... Ok, in PoP: The Sands of Time, you'd get to a point where you'd have to execute a very tricky wall run. But then you'd die, and have to start over at a point before you get to the wall run. That was annoying, and the level'd have to reload. In this, you just fail, then try again one second later. You can still think of it like dying, but all you're really doing is just failing and starting over immediately.

--


Oh, one thing I forgot to mention is the writing. It's really good. Humorous when it needs to be, and serious, too. The characters are very likable. There are points where you can enact "conversations" with Elika (optional). The little back-and-forths they have are usually pretty light and entertaining.
 

candle

Sponsor

I really like the banter, both in the cutscenes, as well as when ever you press the talk button and are close enough.

Venetia":n4zn7h2m said:
Makasu":n4zn7h2m said:
How do you have all the time to play all these games? I swear it seems like every other day you have a new game.

i only play a few hours a day, really. sometimes even less! i always feel like i'm falling behind!

I do the same thing, and I am falling behind.  Way behind.  I have over 150+ games and have finished maybe 50-60 of them.
 
"Want to play a game?"
"What, now?"
"Sure"
"I don't want to."
"Come on..."
"Whats the game?"
"I'm thinking of something and you have to guess what it is--"
"Okay.. Is it.. grass?"
"Uh. Nope."
"Okay is it... rocks?"
"Uh... Nope."
"Okay I give up this is too difficult."
"Well I was supposed to say the first letter of what it was."
"What? Why didn't you?"
"You cut me off. It was 'S'."
"Is it.. Soldier?"
"Nope."
"Is it.. Sky?"
"Yeah! Now your turn."
"It starts with... 'C'."
"Corruption?"
"Yep! Your turn!"
"Okay.. it starts with 'S'."
"Uh... Soldier?"
"Nope."
"Sand?"
"Nope."
"Sky?"
"Yep!"
"You picked sky again!?"

paraphrasing of course.
 
Darkfire":3v45o1c4 said:
I have over 150+ games and have finished maybe 50-60 of them.
**i have far too much money and i should got some of it to cruelty
:{

this game looks really neat. i didnt even look twice at the previous prince of persia games because it was just so ugly. this i could actually enjoy looking at for the length of however long it takes to raid its achievement points.
 
Finally it came out. I've played the other two PoPs, and I actually did like them. The concept of the time bending was nice. This one seems pretty neat too. Hopefully when I get my ps3 back from the shop, I'll get it (I sorta broke it).
 

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