Hi all, I have a problem dealing with the character's sprite on the world map.
In the world map, the character is shrunk down to look correct with the aspect of the tileset - Inq XP WM - World Map.png By: TheInquisitor
Shrinking the character is no problem, but, the character does not fit the Docks or Bridges with the tileset. But is standing lower. What I want to know is if there is a way to specify the X, Y cooridnates of the Character Sprite on the map so that I can lift them up onto the Bridge. I have enclosed a picture which shows what I mean better then this paragraph.
I would rather do this process through a script or editing code rather then editing a tileset and messing the whole thing up.
Any help is Appreciated..!
I hope I posted this in the right place?
Fenwick
In the world map, the character is shrunk down to look correct with the aspect of the tileset - Inq XP WM - World Map.png By: TheInquisitor
Shrinking the character is no problem, but, the character does not fit the Docks or Bridges with the tileset. But is standing lower. What I want to know is if there is a way to specify the X, Y cooridnates of the Character Sprite on the map so that I can lift them up onto the Bridge. I have enclosed a picture which shows what I mean better then this paragraph.
I would rather do this process through a script or editing code rather then editing a tileset and messing the whole thing up.
Any help is Appreciated..!
I hope I posted this in the right place?
Fenwick