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pixels for non-rmxp platformer

Vazoh, read the fucking title.

It looks pretty good dj. The cliffs don't really seem to have a rock texture. The dithering makes the transition between tones smooth, but if you're going for a rock texture it should be sharp. Additionally you could try having one or two rocks in shadow.

here's a crappy visual example. http://i126.photobucket.com/albums/p117 ... /tile1.png[/IMGzoom]

Also, I'm not sure how the tree would work with the side-view perspective.
 
Yes.  Yes, there are images.

wow very good for an 11 year old!!!

Thanks for the feedback, Sonata; the tree you're supposed to see the roots which I've drawn go into the ground, sort of.
 

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