Scribblette
Member
This post wasn't intended to sound arrogant or the like - I was simply trying to be simple in how I asked, help recreate the image I had in my head. That and I'd been struggling for a while, so what brain I had had turned to mush.
I'm looking to create a scene where the picture is below the sprite, yet above the tileset. Is this possible, and how so?
Any help is of course appreciated, as any help always is.
I'm looking to create a scene where the picture is below the sprite, yet above the tileset. Is this possible, and how so?
Any help is of course appreciated, as any help always is.
Eagle's eye view - top down. Picture. Zoomed far away. Tiny. Ground.
Whoosh.
Ground is bigger. Sprite is getting closer and closer to picture.
Picture is getting bigger. Zooming in. More.
More.
SPLAT!
Or no splat.
But how? Sprite is always UNDER picture.
Sprite must be above - higher priority, higher z coordinate, whatever - picture.
Must have normal command power over pictures - move, rotate, opacity, etc - yet have picture showing 'above' tileset & panoramal, while 'below' character sprite.
Tried sprite move route 'always on top' command, did not work.
Scripting necessary? Event options unknown? How to put zoomable picture above panorama / tileset, yet below character sprite?
Mysteries of universe boggle brain.
I go ow.
Whoosh.
Ground is bigger. Sprite is getting closer and closer to picture.
Picture is getting bigger. Zooming in. More.
More.
SPLAT!
Or no splat.
But how? Sprite is always UNDER picture.
Sprite must be above - higher priority, higher z coordinate, whatever - picture.
Must have normal command power over pictures - move, rotate, opacity, etc - yet have picture showing 'above' tileset & panoramal, while 'below' character sprite.
Tried sprite move route 'always on top' command, did not work.
Scripting necessary? Event options unknown? How to put zoomable picture above panorama / tileset, yet below character sprite?
Mysteries of universe boggle brain.
I go ow.